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AI Insights · Timothy · April 2021

Q1 2021 US Performance of Top Tennis Games on Unified Platform

An analysis of the top 5 tennis games on the unified platform in the US during the first quarter of 2021 reveals trends in downloads, revenue, and active users. Insights from Sensor Tower provide a snapshot of the market's dynamics.

Q1 2021 US Performance of Top Tennis Games on Unified Platform

Top 5 Tennis Games in the US: Q1 2021 Performance Review

The first quarter of 2021 has been an interesting period for tennis game applications in the United States. Sensor Tower's data provides us with a detailed look at the performance of the top 5 tennis games on the unified platform, which includes both iOS and Android data. Here's how these games fared in terms of downloads, revenue, and weekly active users.

Tennis Clash:Sports Stars Game by Wildlife Inc saw a consistent revenue trend hovering around the $120K mark, with a peak at nearly $148K in the last week of March. Downloads for this game showed a significant increase, jumping from roughly 41K to 78K by the end of the quarter. Weekly active users started at approximately 490K and peaked at nearly 550K, indicating a strong user engagement throughout the period.

Moving on to Tennis Go: World Tour 3D, we observe a modest revenue beginning at about $2.6K and a sharp decline to $665 by the quarter's end. The game experienced a decrease in downloads, starting at around 3.9K and falling to zero by early March. No data on weekly active users suggests a potential drop-off in the player base.

Ultimate Tennis from Metaverse Labs Inc. showed fluctuating revenue, with an initial $1.5K increasing to just over $4K in mid-February, then settling at around $1.9K. Downloads remained relatively stable, with a slight downward trend from 825 to 784. Weekly active users were consistent, starting at approximately 2.8K and ending the quarter just below that.

ReboundCG's Tennis Manager Mobile showed an erratic revenue pattern, with a peak of $278 in mid-March. Downloads saw a surge in mid-February, reaching 420 before declining again to 24 by the end of March. Weekly active users increased from 245 to a high of 508 in late February, before dropping back to 279.

Lastly, SEGA's Virtua Tennis Challenge maintained a low revenue throughout the quarter, peaking at $92 and ending at $76. The game's downloads saw a gradual increase from 645 to a peak of 801, before slightly declining to 668. Weekly active users showed stability, with a slight increase from 2.5K to 2.6K.

For more insights and detailed analytics on app performance, Sensor Tower's platform offers a comprehensive suite of tools and data.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2021